Posts

Asobo Games says it would 'love' to make a modern-day entry in the A Plague Tale series, since Naughty Dog's The Last of Us 'was a big inspiration'

Trump says communities that reject data centers will end up "backwards and poor" and that "China could not be happier with this anti Data Center movement" (Cheyanne M. Daniels/Politico)

Reframe, which uses AI and industrial robot arms to make modular homes in a factory, raised a $40M Series A extension round led by Energy Impact Partners (Rocket Drew/The Information)

Chip design startup Agentrys has raised a $19.1M seed round led by Etna Labs and a $5.4M pre-seed led by MediaTek (Chris Metinko/Axios)

The challenges John Ternus inherits as he replaces Tim Cook on Sept. 1 amid rising component costs, staff retention issues, efforts to catch up in AI, and more (Mark Gurman/Bloomberg)

Anthropic signs out some Claude users, removes saved payment methods, and issues refunds after infostealer malware on their PCs hijacked sessions to drain usage (Mayank Parmar/BleepingComputer)

Analysis: AI chatbots challenged or didn't respond to 90%+ of 15 false narratives spread by Russia, China, and Iran; AI overviews did it 60%+ of the time (Huo Jingnan/NPR)

Data center development is driving demand for acoustic consultants, as developers and neighboring communities hire acousticians to assess noise emissions (Sheena Meng/Bloomberg)

Job listings and other indicators: SpaceX is working on a Bastrop, TX foundry to build blades for large gas turbines, which could ease its AI power crunch (Ann Davis Vaughan/The Information)

Sources detail how Meta's $17.1B settlement with state AGs came together as Meta wanted to avoid going to trial following losses in cases in LA and New Mexico (New York Times)

Analysts say getting GTA 6 to run at 60fps is 'extremely unlikely on console hardware,' as Rockstar confirms 30fps limit

Owner, which makes AI agents that manage restaurants' websites, marketing, and other functions, raised a $240M Series D at a $2.3B valuation (Joe Guszkowski/Restaurant Business)

Rockstar reveals it built a GTA 6 team that focused solely on creating more realistic NPCs with over 600,000 animations — twice as many as Red Dead Redemption 2 had